Showing posts with label gameplay. Show all posts
Showing posts with label gameplay. Show all posts

2011/11/05

13 Minutes of Ni No Kuni Gameplay

Heres some gameplay from one of the upcoming anticipated RPG games Ni No Kuni. For Daily News, Reviews, Articles and More, come to... www.MyNiritori.com We are High Class Nerd Culture Don't forget to Rate, Comment, and Subscribe!



http://www.youtube.com/watch?v=GaPLQWZA9OU&hl=en

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2011/07/14

Halo 3 - Mythic Map Pack:: Gameplay (Sandbox)

I have another Halo is a science fiction video game series created by Bungie Studios. The series revolves around Master Chief, provided a cybernetically enhanced human super-soldier with battle armor technologically advanced, and his artificial intelligence (AI) companion, Cortana, as the people of a futuristic universe battle the Covenant, an alliance theocratic of alien races. In this sci-fi setting, the term "halo" around the halo mega-structure, a large building orbitalsimilar to those common before the 1970 novel Ringworld by Larry Niven, though on a smaller scale [1] [2] The games, especially Halo. Combat Evolved, was praised as one of the best and most influential first-person shooter on a game console, with Halo on Microsoft's Xbox "killer app". This is the word "murderess Halo" is used for console games that aspire to be better than Halo out to describe. [3] sequel to Halo, Halo 2, broke several sales records for a press release, [4]and Halo 3 has sold more than U.S. $ 170 million worth of copies in the first 24 hours after the release, the record of Halo 2 [5]. From October 4, 2007, all three of the Halo games combined sold over 20 million copies. [6] The franchise is now to include five novels, several graphic novels, and numerous other licensed products, from action figures to Mountain Dew. The cultural impact of the Halo series is that the Star Wars franchise has been compared [7] with those who love...



http://www.youtube.com/watch?v=clG6fdFFl7A&hl=en

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2010/08/26

GTA 4 Bloopers, Glitches & Silly Stuff 9 (Grand Theft Auto IV Gameplay Machinima)

www.youtube.com Click to watch Ben Buja's GTA 4 Stunt Montage 7 GTA 4 Bloopers, Glitches & Silly Stuff 9 (Grand Theft Auto IV Gameplay Machinima) Finally! The new installment of the GTA 4 BG&SS series! Ben Buja's Chanel: www.youtube.com - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: GTA 4 Bloopers Glitches Silly Stuff 9 Accidents Fail Epic Crashes Crash Episodes From Liberty City Stunt Montage 7 VII BenBuja Ben Buja Ultra Machinima Stunts Crazy Tricks Backflips Bumps rooftops grinds NRG900 Heli Jumps Skydive Akuma Vader Hakouchou Custom Double T Solo PC Compilation yt:quality=high "Grand Theft Auto" [4] GTA4 GTAIV GTA IV Rockstar Games North UPC 410425392428 MPN 39012



http://www.youtube.com/watch?v=4XW28v1wIHM&hl=en

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2010/08/05

Bioshock 2 Gameplay: Hey Big Sister! (Single Player Game Footage Video)

social.zune.net Bioshock 2: Art of the Game episodes exclusively on Xbox Live and on Zune. Bioshock 2 Gameplay: Hey Big Sister! (Single Player Game Footage Video) Subject Delta has someone new to play with, and she isn't very happy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Bioshock 2 Bio Shock 2 Shock Irrational Games 2K Marin UPC 0710425315510 00710425395536 710425375521 MPN 39553 PC Xbox 360 fps 1st first person shooter big daddy sister adam rapture underwater utopia environment



http://www.youtube.com/watch?v=5Cx-QiGElx4&hl=en

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2010/07/02

StarCraft 2 Gameplay: Here Come the Vikings (Beta Game Footage Video) SC2

www.youtube.com Click here to watch Friendly Fire: Upcoming Games in 2010! StarCraft 2 Gameplay: Here Come the Vikings (Beta Game Footage Video) SC2 How not to defend against an invading Viking horde. The second Nexus is no match for the Terran assault. -------------------------------------------------- Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Psychic Assault Terran Homeland Security Zerg Genocide Protoss Siege StarCraft II Star Craft 2 SC2 Wings of Liberty Blizzard Entertainment Activision Microsoft Windows PC Computer Macintosh Mac OS X OSX Single player multiplayer via BattleNet Battle Net Realtime Strategy Real Time sequel space gameplay footage 2000003602292



http://www.youtube.com/watch?v=8supqf3BCEs&hl=en

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2010/05/25

Aliens vs Predator -Gameplay allotment 2

Part 1 www.youtube.com



http://www.youtube.com/watch?v=Jt0mFcn5ipc&hl=en

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2010/03/04

God of War 3 Review - Some Facts You May Not Have Known About GoW3

The first playable God of War 3 (GoW3) Demo was shown live at E3 2009. We will review various elements of the GoW3 game like Gameplay, Graphics, Sound, Replay value, etc.



GOD OF WAR 3 GAMEPLAY:



Hit, game review, Start on the PS3 controller and you see Kratos on a narrow path, game review, on a mountainside. The Sun God Helios seems to buzz around on his Sun Chariot, but we, game review, can rip his skull later. More pressing matters are at hand (or blade). You are immediately drawn in the action as the soldiers from the Army of Olympus surround you.



Tapping SQUARE to hack and slash is typical of God of War. However, Kratos can now Grab in different styles using various buttons. Grab enemies using CIRCLE and then you can use different buttons to throw them, use as battering ram, rip it away, etc.



Kratos' sub-weapons are now available on the D-pad and can be switched mid-move. Previous God of War versions had the sub-weapons as, game review, combination, game review, of R1, R2, L1, L2 and SQUARE, TRIANGLE, CIRCLE, game review, and X. Not any more.



In GoW3, simply press the down button for the Cestus, and the right button for the Blades. The Cestus is good, game review, for close-up melee fighting, whereas the Blades are suitable for general attacks.



The Amulet of Fates from God of War 2 has been replaced by (Apollo's?) Fire Bow. Unlike Typhon's Bane, the magic meter for the Fire Bow regenerates automatically. You can make 6 hits to drain out the Fire Bow meter. The meter fills up completely after another 5 seconds. That is useful, considering that you don't have to conserve your Fire, game review, Bow only for boss battles.



A thoughtful innovation has been done with the Quick Time Event buttons. Previous God of War games had the QTE button prompts appear in the middle of the screen. In God of War 3, SQUARE prompt comes on the left side, CIRCLE button on the right, TRIANGLE comes at the top and X comes at the bottom of the screen. L1 and R1 come on the top-left and top-right corners respectively. CIRCLE button mashing comes at the bottom-right corner. This is a commendable addition, game review, to this epic series as, game review, we don't have to stare at the screen during the finishing moves of a boss-battle to see the button prompt.



Just observing towards which side of the screen the prompt comes up, determines which buttons to mash making it just that little bit easy.



GOD OF WAR 3 GRAPHICS:



God of War 1 & 2 had, game review, a varying framerate;,, game review, game review, the same has been continued in GoW3. The framerate varies between 30-60 fps, game review, . Stig Asmussen has followed in the footsteps of Cory Barlog and originally David Jaffe who wanted important, game review, scenes in the game irrespective of the framerate.



However, Stig has reiterated that the framerate will not go below 30 fps.



The vivid art direction comes to the fore, as Kratos makes his way across the picturesque mountainsides to the city of Olympia, bludgeoning and battering the Army of Olympus creatures like undead soldiers, Centaurs, Harpies & Cyclops. A lot of thought has gone in each move. The attention to detail can be judged by the fact that each teeth of Kratos, game review, were separately, game review, modelled.



The processing power of the, game review, Playstation 3 has been used to its maximum.



In God of War 2, we could see only 15 enemies on the screen at a time. This has been beefed, game review, up to 50 in GoW3. Kratos is also now a 20,000 polygons hulk compared to 5000, game review, in GoW2. And we haven't even started talking about the Titans. Stig has said that some of the levels will be on the Titans themselves. (remember the Fear Nothing trailer?). In the Demo, the Fire Titan Perseus is shown in the background; a monstrous living, game review, being made of volcanic rocks and molten lava that flows down his, game review, body.



The Fire Titan Perseus is pitted against the Sun God Helios as an engrossing backdrop while Kratos slashes the undead soldiers in the foreground.



The Demo has a resolution of 720p. The final in-game resolution will be 1080p & 1080i.



GOD OF WAR 3 AUDIO:



After Gerard Marino's amazing score, game review, in GoW2, GoW3 music seems like another hit-to-be. The music really rouses you up. The background music differs depending on the game situation and blends perfectly with the overall tone of the game.



When you are alone, the score simmers quietly, and drums up forebodingly, when you are about to face baddies, game review, .



GOD OF WAR 3 STORY:



The story is set 3 hours in the actual game. It has been confirmed by Stig that the demo is in-game part and not a separate play-through. We are left to fill in some blanks as to: the whereabouts of the Blade of Olympus, lack of a magic meter, how the sole sub-weapon Cestus was obtained,,, game review, game review, why does the Fire Titan Perseus attack Kratos, etc.



However a few things have been verified by Stig: Kratos will battle 5-10 Gods including the Gods seen on the balcony during the final scene of GoW2. He wont have sex with women; which could mean men (heaven forbid!) or Goddesses (yummy!) The Titan Gaia and the Blade of Olympus left out in the trailers & demo will make a comeback in GoW3.



REVIEW BOTTOMLINE:



Stig Asmussen has declared, "We want this game to show what the Playstation 3 is capable of." That is a pretty strong statement and going by the looks of the Demo, one that is surely living up to the promise.



The background score is awe-inspiring. The Firebow and the QTE positioning are commendable additions to the gameplay. The beautiful graphics use the full power of the PS3.



The bottomline is that the potential, game review, & possibilities in God of War 3 are unlimited. It is like a Chest filled with Magics Orbs waiting to be opened.



This review is provided to you by the God of War 4 Community.

2009/12/17

Game Review Of Charlie Ii

Cute. That's is, game review, the first word that occurred to me as I sat down to have a stab at Charlie II. Everything about this little platformer, game review, oozes innocent forest charm, harking back to the child-like glory years of the original Sonic the Hedgehog or Mr Nutz (if anyone remembers that one!) - all primary colours, grass, cloudless skylines and log bridges.



Charlie II, game review, is Dutch developer Wiering Software's sequel to popular platforming title Charlie the Duck. The titular hero is an off-yellow, happy looking little bird (complete with occasional heart melting -quack-, game review, as he stands at rest), who must navigate each of a series of levels in order to collect coins, diamonds and a group of letters to spell out his own name.



Charlie must investigate thoroughly each environment in order to pick up a certain percentage of collectables in order to move onto the next area. That's the gist of the gameplay - simple in theory, and not a lot more complicated in practice either.



Make no mistake though - beyond the cutesy appearance and simplistic gameplay lies a fiendishly difficult game. Even by the second level, I was having quite an amount of trouble not accidentally impaling the plucky young mallard on wooden stakes time after time, or simply being dive-bombed by the cunningly programmed crow things that will indirectly home in on Charlie as they fly by.



Injury seems extremely difficult to avoid, but this free and easy loss of health and, ultimately,, game review, lives is offset by the inclusion, game review, of Zelda-esque "extra hearts" littered around that, game review, will extend Charlie's health bar beyond its original three hits to any amount of extra protection. According to the manual, an extra heart is included in, game review, nearly every level of the game - further enforcing the need, game review, for heavy exploration in the adventure, with extra hearts almost a requirement in order to realistically progress.



So apart from a tough challenge, what else sets Charlie II apart from any number of platform clones?, game review, For a start, rather than the common tactic of picking a random cute creature that bears no relation to the gaming world, Wiering have taken the duck motif and used Charlie's unique skills (as a duck!) within the gameplay somewhat. Yes, Charlie can swim! This removes the familiar platform game frustration of "death by water" and also adds to Charlie II's exploratory focus by actually allowing him to dive below the surface - effectively a shortcut to another part of the level, and a tidy reworking of Super Mario's famous green "warp pipes".



The game's presentation and general atmosphere also set it well apart from more amateur, game review, offerings. A defined, sumptuous, game review, art, game review, style exists throughout each backdrop, enemy sprite and collectable. Charlie himself is an endearing character to play as he waddles along with this little quacking, and special mention should go to the music which never fails to perfectly emulate the happy synthesised backing tunes of a more simple age (except here done with more instruments!).



Simply put: Charlie II is a perfectly pitched slice of retro gaming for a new generation. The game-making philosophy of old is followed to a tee, and the,, game review, game review, result is an authentic, enjoyable and (due, game review, to being very, very hard!) ultimately lastable title that is well worth its $15 registration price to any true platform game fan.



Score: 8/10



Game details at http://www.retro247.co.uk/charlieii.htm

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